@startuml
sprite $shotgrid [48x48/16] {
000000000000000000000123321000000000000000000000
0000000000000000059CFFFFFFFFC9500000000000000000
000000000000003AFFFFFFFFFFFFFFFF9300000000000000
0000000000003BFFFFFFFFFFFFFFFFFFFFB3000000000000
000000000009FFFFFFFFFFFFFFFFFFFFFFFF900000000000
0000000003DFFFFFFFFFFFFFFFFFFFFFFFFFFD3000000000
000000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000000
00000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF50000000
0000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF5000000
000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200000
00000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD00000
00009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90000
0003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF3000
000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB000
003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300
00AFFFFFFFFFDA9889BEFFFFFFFFFFB632236AFFFFFFF900
00FFFFFFFFA2000000004DFFFFFFC3000000000DFFFFFF00
05FFFFFFF7000000000000DFFFFA00000000000DFFFFFF40
09FFFFFFC00000242000003FFFC000000000000DFFFFFF90
0CFFFFFF700005FFF600024DFF200004BEFEB71DFFFFFFC0
0FFFFFFF500002DFFFDFFFFFFB00006FFFFFFFFFFFFFFFF0
1FFFFFFF80000001368CFFFFF60001FFFFFFFFFFFFFFFFF1
2FFFFFFFE0000000000018FFF40005FFFFFFFFFFFFFFFFF2
3FFFFFFFFC1000000000004FF30006FFFFFC888AFFFFFFF3
3FFFFFFFFFE8300000000009F40004FFFFF70005FFFFFFF3
2FFFFFFFFFFFFFC951000003F70000EFFFF70005FFFFFFF2
1FFFFFFFFECB9BFFFF500002FC00003FFFF70005FFFFFFF1
0FFFFFFC000001DFFF500004FF3000018BB40005FFFFFFF0
0CFFFFFF200000056300000BFFD1000000000005FFFFFFC0
09FFFFFFC00000000000006FFFFC100000000005FFFFFF80
05FFFFFFFC300000000019FFFFFFE50000000019FFFFFF40
00FFFFFFFFFC9654567BFFFFFFFFFFE965458BFFFFFFFF00
009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300
000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB000
0003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF2000
00009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF80000
00000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD00000
000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200000
0000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF4000000
00000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF50000000
000000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000000
0000000002DFFFFFFFFFFFFFFFFFFFFFFFFFFD2000000000
000000000009FFFFFFFFFFFFFFFFFFFFFFFF900000000000
0000000000003BFFFFFFFFFFFFFFFFFFFFB2000000000000
0000000000000039FFFFFFFFFFFFFFFF9300000000000000
0000000000000000049CFFFFFFFFC8400000000000000000
000000000000000000000123321000000000000000000000
}


!define DEV2_SHOTGRID(_alias) ENTITY(rectangle,black,shotgrid,_alias,DEV2 SHOTGRID)
!define DEV2_SHOTGRID(_alias, _label) ENTITY(rectangle,black,shotgrid,_label, _alias,DEV2 SHOTGRID)
!define DEV2_SHOTGRID(_alias, _label, _shape) ENTITY(_shape,black,shotgrid,_label, _alias,DEV2 SHOTGRID)
!define DEV2_SHOTGRID(_alias, _label, _shape, _color) ENTITY(_shape,_color,shotgrid,_label, _alias,DEV2 SHOTGRID)
skinparam folderBackgroundColor<<DEV2 SHOTGRID>> White
@enduml